﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using SoundEngine;

namespace SpEasy
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();

            //Recorder r = new Recorder(0, new WaveFormat(48000, 10, 2), 1000, 50, new BufferDoneEventHandler(DataGot));
        }

        //public void DataGot(IntPtr v1, Int32 v2)
        //{
//
  //      }
    }
}
